Difference between revisions of "Turnover"
(Created page with "'''Walton, Jo. "Turnover."''' Collected in ''Starlings''. San Francisco: Tachyon, 2018. Collection reviewed by John J. Pierce, ''SFRA Review'' 325 (Summer 2018): 32-33 Pie...") |
|||
(One intermediate revision by the same user not shown) | |||
Line 6: | Line 6: | ||
Pierce writes that | Pierce writes that | ||
− | < | + | <blockquote> |
“Turnover” turns on a common sf trope, though the reader may fail to realize at first what it is. The story takes place in what seems to be a spinning wheel space colony with different gravity levels (as is an | “Turnover” turns on a common sf trope, though the reader may fail to realize at first what it is. The story takes place in what seems to be a spinning wheel space colony with different gravity levels (as is an | ||
other story in this collection, “The Panda Coin”) and which is really about the Eye (AI) running things there. “Turnover” gets into obvious issues like population control, as well as customs like opting to follow old Earth languages and cultures. But low-gravity ‘Ballette’ dancer Fedra is upset about losing her career when the ''Speranza'' reaches the New World – yes, she and the rest are on a generation ship. Can they do anything for those who don’t want to join the colony, but remain on the ship and send it heading back to Earth? (p. 33) | other story in this collection, “The Panda Coin”) and which is really about the Eye (AI) running things there. “Turnover” gets into obvious issues like population control, as well as customs like opting to follow old Earth languages and cultures. But low-gravity ‘Ballette’ dancer Fedra is upset about losing her career when the ''Speranza'' reaches the New World – yes, she and the rest are on a generation ship. Can they do anything for those who don’t want to join the colony, but remain on the ship and send it heading back to Earth? (p. 33) | ||
− | </ | + | </blockquote> |
+ | |||
+ | Place in the context of that "common sf trope" of the generation starship[https://www.clockworks2.org/wiki/index.php?title=Special%3ASearch&search=generation+starship&go=Go] and the motif of containment within a ship or other construct controlled by AI, and the broader context of Artificial Intelligence generally.[https://www.clockworks2.org/wiki/index.php?title=Special%3ASearch&search=AI&go=Go] | ||
RDE, finishing, 25Nov20 | RDE, finishing, 25Nov20 | ||
[[Category: Fiction]] | [[Category: Fiction]] |
Latest revision as of 23:46, 25 November 2020
Walton, Jo. "Turnover." Collected in Starlings. San Francisco: Tachyon, 2018.
Collection reviewed by John J. Pierce, SFRA Review 325 (Summer 2018): 32-33
Pierce writes that
“Turnover” turns on a common sf trope, though the reader may fail to realize at first what it is. The story takes place in what seems to be a spinning wheel space colony with different gravity levels (as is an other story in this collection, “The Panda Coin”) and which is really about the Eye (AI) running things there. “Turnover” gets into obvious issues like population control, as well as customs like opting to follow old Earth languages and cultures. But low-gravity ‘Ballette’ dancer Fedra is upset about losing her career when the Speranza reaches the New World – yes, she and the rest are on a generation ship. Can they do anything for those who don’t want to join the colony, but remain on the ship and send it heading back to Earth? (p. 33)
Place in the context of that "common sf trope" of the generation starship[1] and the motif of containment within a ship or other construct controlled by AI, and the broader context of Artificial Intelligence generally.[2]
RDE, finishing, 25Nov20