How the metaverse blurs the line between virtual and reality

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"How the metaverse blurs the line between virtual and reality." On Point episode, WBUR-FM, NPR Boston, 22 December 2021. By Jess Yarmosky and (series host) Meghna Chakrabarti. 47 minutes, 28 seconds. Archived as of 30 December 2021 here.[1]

From WBUR website linked above:

The next iteration of the internet could be a vast, three-dimensional digital frontier that looks a lot like real life.

Tech experts say the metaverse is coming — and fast.

"We're on a bullet train. Destination, metaverse. We don't know when we get it there," Cathy Hackl says. "We don't know the stops, but that is exactly where we're heading."

But what exactly is it that we're headed for?

Today, On Point: Inside the metaverse. What’s real, what's not – and what happens when we can’t tell the difference. ¶


Cathy Hackl, chief metaverse officer & CEO at Futures Intelligence Group. [...]

Cecilia D’Anastasio, staff writer at WIRED, covering games and the gaming industry. [...]

Also Featured

Michael Gord, co-founder and CEO of GDA Capital. [...]

Neal Stephenson, author of several books, including "Snow Crash" and "Termination Shock." [...]

Shoshana Zuboff, professor emerita at Harvard Business School. Author of “The Age of Surveillance Capitalism." [...]

The website also supplies links to relevant articles in Wired and Freethink.

As the inclusion of Neal Stephenson indicates, part of the discussion was on the Metaverse version of cyberspace in his Snow Crash and how it and its SF kin relate to the upcoming "metaverse" (perhaps including Meta, née Facebook) in the non-SF world.[2] (Note metaverse also in Ready Player One as novel, and possibly by name in the film).[3][4]

RDE, finishing, 30Dec21