Difference between revisions of "Cyberspace and the World We Live In"
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− | [[Robins, Kevin]]. "Cyberspace and the World We Live In." ''[[Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological | + | [[Robins, Kevin]]. "Cyberspace and the World We Live In." ''[[Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Development]]''. [[Featherstone, Mike|Mike Featherstone]] and [[Burrows, Roger|Roger Burrows]], eds. London: SAGE, 1995. 135-55. |
− | Cited in R. Farnell's "[[Attempting Immortality]]". (Maly, 02/07/02) | + | Cited in R. Farnell's "[[Attempting Immortality: AI, A-Life, and the Posthuman in Greg Egan's Permutation City]]". (Maly, 02/07/02) |
+ | |||
+ | From the opening paragraph, Cyberspace, according to William Gibson is | ||
+ | a 'consensual hallucination'. The contemporary debate on cyberspace and virtual reality [VR] is something of a consensual hallucination, too. There is a common vision of a future that will be different from the present, of a space or a reality that is more desirable than the mundane one that presently surrounds and contains us. It is a tunnel vision. It has turned a blind eye on the world we live in. | ||
+ | |||
+ | You might think of cyberspace as a utopian vision for postmodern times. Utopia is nowhere (''utopia'') and, and the same time, it is also somewhere good (''eutopia''). Cyberspace is projected as the same kind of 'nowhere-somewhere'. [... Like Oz, and, quoting] Barrie Sherman and Phil Judkins [...] 'truly the technology of miracles and dreams'. | ||
+ | |||
+ | In VR and the hallucination of cyberspace we are free "'to play God'" and morph/transform things at will and create a kind of alternative reality.[https://journals.sagepub.com/doi/10.1177/1357034X95001003008] | ||
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+ | Robins does not approve. | ||
+ | |||
+ | |||
+ | RDE, completing, 28May19 | ||
+ | |||
[[Category:Featherstone, Mike]] | [[Category:Featherstone, Mike]] | ||
[[Category:Burrows, Roger]] | [[Category:Burrows, Roger]] | ||
[[Category:Literary Criticism]] | [[Category:Literary Criticism]] |
Latest revision as of 00:25, 29 May 2019
Robins, Kevin. "Cyberspace and the World We Live In." Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Development. Mike Featherstone and Roger Burrows, eds. London: SAGE, 1995. 135-55.
Cited in R. Farnell's "Attempting Immortality: AI, A-Life, and the Posthuman in Greg Egan's Permutation City". (Maly, 02/07/02)
From the opening paragraph, Cyberspace, according to William Gibson is
a 'consensual hallucination'. The contemporary debate on cyberspace and virtual reality [VR] is something of a consensual hallucination, too. There is a common vision of a future that will be different from the present, of a space or a reality that is more desirable than the mundane one that presently surrounds and contains us. It is a tunnel vision. It has turned a blind eye on the world we live in.
You might think of cyberspace as a utopian vision for postmodern times. Utopia is nowhere (utopia) and, and the same time, it is also somewhere good (eutopia). Cyberspace is projected as the same kind of 'nowhere-somewhere'. [... Like Oz, and, quoting] Barrie Sherman and Phil Judkins [...] 'truly the technology of miracles and dreams'.
In VR and the hallucination of cyberspace we are free "'to play God'" and morph/transform things at will and create a kind of alternative reality.[1]
Robins does not approve.
RDE, completing, 28May19