Difference between revisions of "Cyberspace and the World We Live In"

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[[Robins, Kevin]].  "Cyberspace and the World We Live In."  ''[[Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Embodiment]]''.  [[Featherstone, Mike|Mike Featherstone]] and [[Burrows, Roger|Roger Burrows]], eds.  London: SAGE, 1995. 135-55.  
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[[Robins, Kevin]].  "Cyberspace and the World We Live In."  ''[[Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Development]]''.  [[Featherstone, Mike|Mike Featherstone]] and [[Burrows, Roger|Roger Burrows]], eds.  London: SAGE, 1995. 135-55.  
  
Cited in R. Farnell's "[[Attempting Immortality]]". (Maly, 02/07/02)
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Cited in R. Farnell's "[[Attempting Immortality: AI, A-Life, and the Posthuman in Greg Egan's Permutation City]]". (Maly, 02/07/02)
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From the opening paragraph, Cyberspace, according to William Gibson is
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a 'consensual hallucination'. The contemporary debate on cyberspace and virtual reality [VR] is something of a consensual hallucination, too. There is a common vision of a future that will be different from the present, of a space or a reality that is more desirable than the mundane one that presently surrounds and contains us. It is a tunnel vision. It has turned a blind eye on the world we live in.
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You might think of cyberspace as a utopian vision for postmodern times. Utopia is nowhere (''utopia'') and, and the same time, it is also somewhere good (''eutopia''). Cyberspace is projected as the same kind of 'nowhere-somewhere'. [... Like Oz, and, quoting] Barrie Sherman and Phil Judkins [...] 'truly the technology of miracles and dreams'.
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In VR and the hallucination of cyberspace we are free "'to play God'" and morph/transform things at will and create a kind of alternative reality.[https://journals.sagepub.com/doi/10.1177/1357034X95001003008]
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Robins does not approve.
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RDE, completing, 28May19
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[[Category:Featherstone, Mike]]
 
[[Category:Featherstone, Mike]]
 
[[Category:Burrows, Roger]]
 
[[Category:Burrows, Roger]]
 
[[Category:Literary Criticism]]
 
[[Category:Literary Criticism]]

Latest revision as of 23:25, 28 May 2019

Robins, Kevin. "Cyberspace and the World We Live In." Cyberspace/Cyberbodies/Cyberpunk: Cultures of Technological Development. Mike Featherstone and Roger Burrows, eds. London: SAGE, 1995. 135-55.

Cited in R. Farnell's "Attempting Immortality: AI, A-Life, and the Posthuman in Greg Egan's Permutation City". (Maly, 02/07/02)

From the opening paragraph, Cyberspace, according to William Gibson is

a 'consensual hallucination'. The contemporary debate on cyberspace and virtual reality [VR] is something of a consensual hallucination, too. There is a common vision of a future that will be different from the present, of a space or a reality that is more desirable than the mundane one that presently surrounds and contains us. It is a tunnel vision. It has turned a blind eye on the world we live in.
You might think of cyberspace as a utopian vision for postmodern times. Utopia is nowhere (utopia) and, and the same time, it is also somewhere good (eutopia). Cyberspace is projected as the same kind of 'nowhere-somewhere'. [... Like Oz, and, quoting] Barrie Sherman and Phil Judkins [...] 'truly the technology of miracles and dreams'.

In VR and the hallucination of cyberspace we are free "'to play God'" and morph/transform things at will and create a kind of alternative reality.[1]

Robins does not approve.


RDE, completing, 28May19