Category:Graphic & Plastic Arts
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Jump to navigationJump to search"Graphic & Plastic Arts" encompasses works often called "art" and not necessarily characterized as music, film, or literature. Paintings and sculpture are listed here but also video games, comics, graphic novels, posters, and works that may be tentatively cross-listed elsewhere (see also Fiction, Drama, and Background).
Articles in category "Graphic & Plastic Arts"
The following 100 pages are in this category, out of 381 total.
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- Saga
- SAW (2004)
- Science Fiction Art
- The Science Fiction Book: An Illustrated History
- SciFi in the Mind’s Eye: Reading Science through Science Fiction
- SCOTT PILGRIM VS. THE WORLD
- Screaming for Vengeance ("Electric Eye")
- Self-replicating machines in fiction
- Serial Experiments Lain
- Sex and the Single Cyborg: Japanese Popular Culture Experiments in Subjectivity
- Shoe (newspaper cartoon, 29 April 1994)
- Simon Stålenhag
- The Simpsons: "Springfield Splendor"
- The Simpsons: "Thanksgiving of Horror"
- Simulacrum America: The USA and the Popular Media
- Simulations of Nature (review of two installations)
- Skylife: Space Habitats in Story and Science
- Some Robot Fun for a Super Boy! (birthday card)
- SONIC THE HEDGEHOG (film)
- SONIC THE HEDGEHOG 2 (film)
- Sound Studies 101
- Speaking in Metaphors (on a work by Aycock and a work by Miyake)
- SpeedBump Robot Cartoons
- The Stanley Kubrick Archives
- Star Trek: Discovery
- Starship Troopers
- Starship Troopers (game by Avalon Hill)
- The Stations (art work)
- Steampunk Tendencies
- Steampunk Tiny Sculptures
- Stelarc
- Stephen Hendee: The Q-Artifacts
- Struggle for the Galactic Empire
- Sublime Dreams of Living Machines: The Automaton in the European Imagination
- Subsurface Circular
- SUCKER PUNCH
- Sue Coe (review of exhibit)
- The Surrogates (graphic novel)
- Suzanne Treister
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- Tale of (At Least) Two Cities, A: Alice Aycock's 'Large Scale Dis/Integration of Microelectronic Memories (A newly Revised Shantytown)
- Tales from the Loop
- Tatlin (collection of art and writings)
- Technical Ecstasy (album cover)
- Technofetishism and the Uncanny Desires of A.S.F.R.
- Technologies of the Gothic in Literature and Culture
- Technology and the Good Life?
- Technology as Symptom and Dream
- THE TERMINATOR (computer game)
- The Ages of Iron Man: Essays on the Armored Avenger in Changing Times
- The Machine Age in America, 1918-41
- The Oxford Handbook of Science Fiction
- THE PHANTOM CREEPS
- The Pleasure of the Interface
- The Simpsons: "Wild Barts Can't Be Token"
- The Talos Principle (video game)
- Tom Tomorrow (pseud.), "This Modern World: The Republican Matrix"
- Toy Ray Guns Site
- The Tradition of Constructivism
- Trappenhuis (House of Stairs)
- TV and Video, A. C. Danto Column
- Typeset in the Future: The Alien Edition
U
V
- VALERIAN AND THE CITY OF A THOUSAND PLANETS
- Venus and the Stocking Machines
- Video Art: Expanded Forms
- Video Game Studies 101
- Video's New Territory (on an exhibition at San Francisco MoMA)
- Views (SF and fantasy art of Roger Dean)
- Vladimir Tatlin and the Russian Avant-Garde
- Voices Prophesying War
- Voidod
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- Waking Mars
- Wasn't the Future Wonderful?: A View of Trends and Technology From the 1930s
- Watch Dogs (video game)
- Watchmen (classic graphic novel)
- Watchmen (television miniseries 2019)
- Waterfall. Lithograph, 1961
- Welcoming the Libido of the Technoids
- When the Machines Stop: Fantasy, Reality, and Terminal Identity in Neon Genesis Evangelion and Serial Experiments Lain
- When Worlds Collide (art criticism article)
- Why Don't They Tell Stories Like They Used To? (on video art)
- Wireless Private Telephone and Television: Postcard (ca. 1930)
- Woman Pushes The Limits And Creates Unbelievable Sculptures Out Of Gingerbread
- Wonder in Aliceland: Memory and Self in Aycock's Art
- Wooden Mechanical Hummingbird
- The Work of Art in the Age of Mechanical Reproduction