Difference between revisions of "Antimancer: Cybernetics and Art in Gibson's Count Zero"

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'''[[Csicsery-Ronay, Istvan, Jr.]]  "Antimancer: Cybernetics and Art in Gibson's Count Zero."'''  ''SFS'' #65 = 22.1 (March 1995): 63-86.   
 
'''[[Csicsery-Ronay, Istvan, Jr.]]  "Antimancer: Cybernetics and Art in Gibson's Count Zero."'''  ''SFS'' #65 = 22.1 (March 1995): 63-86.   
  
Second essay in a trilogy of essays beginning with IC-R's "[[The Sentimental Futurist: Cybernetics and Art in William Gibson's Neuromancer]]" essay (with the third essay on ''[[Mona Lisa Overdrive]]'').  Claims that ''[[Count Zero]]'' fails as a "penance" or "antimancer" to [[Gibson, William|Gibson]]'s ''[[Neuromancer]]'', because "Gibson's counterforce is too abstract and theoretical to affect the language of power that drives the action of both novels." (RDE, 15/08/02)
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Second essay in a trilogy of essays beginning with IC-R's "[[The Sentimental Futurist: Cybernetics and Art in William Gibson's Neuromancer]]" essay (with the third essay on ''[[Mona Lisa Overdrive]]'').  See this essay for a close and insightful reading of ''[[Neuromancer]]'' in relation to ''[[Count Zero]]'' (''NM'' and ''CZ'' in some quotations below). Claims that ''Count Zero'' fails as a "penance" or "antimancer" to [[Gibson, William|Gibson]]'s ''Neuromancer'', because "Gibson's counterforce is too abstract and theoretical to affect the language of power that drives the action of both novels." (RDE, 15/08/02)
  
 
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The article has no Abstract at the end — but this from the long, first-person headnote that replaces it (''italics'' removed). IC-R starts from the thesis from the opening of "Sentimental Futurist"
 
The article has no Abstract at the end — but this from the long, first-person headnote that replaces it (''italics'' removed). IC-R starts from the thesis from the opening of "Sentimental Futurist"
  that Gibson's fiction returns continually to the question of how artists can represent the human condition in a world saturated by cybernetic technologies that not only undermine earlier ethical and aesthetic categories, but also collapse the distance between the sense of real social existence and science-fictional  speculation. The cyberspace novels' protagonists all work to restor value and meaning to their lives through techno spheres that have appropriated the realm of transcendence. In ''Neuromancer'', Gibson depicts a world in which every character is an actor and/or a work of art, for all are functional parts of a transcendentally evolving artistic creation: Marie-France Tessier-Ashpool's grand unified Artificial Intelligence [AI], the consciousness of cyberspace. The novel's vision and style resemble those of Italian Futurism's[https://en.wikipedia.org/wiki/Futurism] image of futuristic technological transcendence. Also like the Futurists,[https://www.clockworks2.org/wiki/index.php?title=Special%3ASearch&search=Futurism&go=Go] Gibson creates a language of ecstatic fusions with technology, though unlike the Futurists, he also expresses regret at the loss of traditional affections. Hence, ''Neuromancer'' expresses a sentimental futurism [and ''[[Count Zero]]'' is a flawed "penance for ''Neuromancer'']. (p. 63)
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  that Gibson's fiction returns continually to the question of how artists can represent the human condition in a world saturated by cybernetic technologies that not only undermine earlier ethical and aesthetic categories, but also collapse the distance between the sense of real social existence and science-fictional  speculation. The cyberspace novels' protagonists all work to restor value and meaning to their lives through techno spheres that have appropriated the realm of transcendence. In ''Neuromancer'', Gibson depicts a world in which every character is an actor and/or a work of art, for all are functional parts of a transcendentally evolving artistic creation: Marie-France Tessier-Ashpool's grand unified Artificial Intelligence [AI], the consciousness of cyberspace. The novel's vision and style resemble those of Italian Futurism's[https://en.wikipedia.org/wiki/Futurism] image of futuristic technological transcendence. Also like the Futurists,[https://www.clockworks2.org/wiki/index.php?title=Special%3ASearch&search=Futurism&go=Go] Gibson creates a language of ecstatic fusions with technology, though unlike the Futurists, he also expresses regret at the loss of traditional affections. Hence, ''Neuromancer'' expresses a sentimental futurism [and ''Count Zero'' is a flawed "penance for ''Neuromancer''"]. (p. 63)
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* In ''Neuromancer'' "the loss of the body's affections and the mind's reflects seems a small price to pay for the ecstasy of communication," in cyberspace (?). (p. 63)
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* "In order to weaken ''NM'''s ruling motif of post-human technological fusion, Gibson adopted the motif and method of dispersion. ''CZ'''s story can be read as the struggle between the ecstatic, futurist cyberpunk vision of ''NM'' with its Other — a dispersive, fragmenting[,] and liberating vision of an 'Antimancer.' The struggle between Virek and the cyberloa is thus the collision between the reprise of ''NM'''s myth of cyberspace as a divinize realm and data and power and a counter-myth of freedom from totalitarian domination by high-tech capitalism" (p. 64).
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* "The Boxmaker [in ''Count Zero''] occupies Neuromancer's niche, where, instead of drawing consciousness into itself (and thereby killing the meat-bodies) or making meta-ROM [Read Only Memory] constructs of them, it constructs fragmented 'memory boxes' filled with pathos and signs of 'time and distance,' thus re-establishing the possibility of contemplation and relation that Neuromancer destroyed. Where ''NM'''s yin-AI asserted the possibility of infinite reproduction of consciousness within itself, the Boxmaker makes only solitary, unique, and impenetrable objects" (p 66).
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* Important for the question of embodiment, ''CZ'' contrasts Case with Turner, both reconstructed men. "But a subtle reversal takes place, consonant with the wholesale thematic reversal of the book. Although, like Case, Turner is trying to get back to his preferred sense of self, Turner's desire is to get back to his flesh [...] which he links inextricably to his body. Case's preference is for ecstatic liberation from the meat" (p. 68).
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Revision as of 00:41, 21 May 2019

Csicsery-Ronay, Istvan, Jr. "Antimancer: Cybernetics and Art in Gibson's Count Zero." SFS #65 = 22.1 (March 1995): 63-86.

Second essay in a trilogy of essays beginning with IC-R's "The Sentimental Futurist: Cybernetics and Art in William Gibson's Neuromancer" essay (with the third essay on Mona Lisa Overdrive). See this essay for a close and insightful reading of Neuromancer in relation to Count Zero (NM and CZ in some quotations below). Claims that Count Zero fails as a "penance" or "antimancer" to Gibson's Neuromancer, because "Gibson's counterforce is too abstract and theoretical to affect the language of power that drives the action of both novels." (RDE, 15/08/02)

================

EXPANSION: The article has no Abstract at the end — but this from the long, first-person headnote that replaces it (italics removed). IC-R starts from the thesis from the opening of "Sentimental Futurist"

that Gibson's fiction returns continually to the question of how artists can represent the human condition in a world saturated by cybernetic technologies that not only undermine earlier ethical and aesthetic categories, but also collapse the distance between the sense of real social existence and science-fictional  speculation. The cyberspace novels' protagonists all work to restor value and meaning to their lives through techno spheres that have appropriated the realm of transcendence. In Neuromancer, Gibson depicts a world in which every character is an actor and/or a work of art, for all are functional parts of a transcendentally evolving artistic creation: Marie-France Tessier-Ashpool's grand unified Artificial Intelligence [AI], the consciousness of cyberspace. The novel's vision and style resemble those of Italian Futurism's[1] image of futuristic technological transcendence. Also like the Futurists,[2] Gibson creates a language of ecstatic fusions with technology, though unlike the Futurists, he also expresses regret at the loss of traditional affections. Hence, Neuromancer expresses a sentimental futurism [and Count Zero is a flawed "penance for Neuromancer"]. (p. 63)
  • In Neuromancer "the loss of the body's affections and the mind's reflects seems a small price to pay for the ecstasy of communication," in cyberspace (?). (p. 63)
  • "In order to weaken NM's ruling motif of post-human technological fusion, Gibson adopted the motif and method of dispersion. CZs story can be read as the struggle between the ecstatic, futurist cyberpunk vision of NM with its Other — a dispersive, fragmenting[,] and liberating vision of an 'Antimancer.' The struggle between Virek and the cyberloa is thus the collision between the reprise of NMs myth of cyberspace as a divinize realm and data and power and a counter-myth of freedom from totalitarian domination by high-tech capitalism" (p. 64).
  • "The Boxmaker [in Count Zero] occupies Neuromancer's niche, where, instead of drawing consciousness into itself (and thereby killing the meat-bodies) or making meta-ROM [Read Only Memory] constructs of them, it constructs fragmented 'memory boxes' filled with pathos and signs of 'time and distance,' thus re-establishing the possibility of contemplation and relation that Neuromancer destroyed. Where NM's yin-AI asserted the possibility of infinite reproduction of consciousness within itself, the Boxmaker makes only solitary, unique, and impenetrable objects" (p 66).
  • Important for the question of embodiment, CZ contrasts Case with Turner, both reconstructed men. "But a subtle reversal takes place, consonant with the wholesale thematic reversal of the book. Although, like Case, Turner is trying to get back to his preferred sense of self, Turner's desire is to get back to his flesh [...] which he links inextricably to his body. Case's preference is for ecstatic liberation from the meat" (p. 68).